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Post by Lector on Sept 9, 2013 23:51:47 GMT
If you want to talk about realism then if I'm walking through the wilds potentially running into vicious monsters that can one shot me, you can bet your ass I'm going to have my weapon out and ready.
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Post by Effigy on Sept 10, 2013 0:12:15 GMT
OK and if we continue with realism around the second half of your hunt take a -4 to strength because your arm is tired
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Del
Heraldry of Nise
Listening to the floating lady in the sky...
Posts: 128
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Post by Del on Sept 10, 2013 0:18:35 GMT
I think that the Gm should give 1 warning to each player. Its not a matter of changing the rules but allowing the player to realize the current situation. I do not suggest a freebie weapon draw. I suggest that if something like what Datenshi described happens the gm running the scene should remind just once that you have no weapons drawn. This should happen before the roll.
Because there is a difference between a battleborn fighter from the goblin wars and a computer nerd at a keyboard (hey Im one too!)
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Post by Lector on Sept 10, 2013 0:42:35 GMT
OK and if we continue with realism around the second half of your hunt take a -4 to strength because your arm is tired ok great I found the monster in the 1st 4 hours and still have 1mp to move or do nothing. That's why it takes only 1mp to hunt now right? because if you took a whole day to hunt you won't have time to travel 13 miles in the same day. should we continue on with the realism that since you had the weapon readied so much everyday you're muscles grow stronger every week, gaining str to compensate for the penalty?
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Post by Effigy on Sept 10, 2013 0:48:23 GMT
You can add one str at level 5 for that
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Post by Lector on Sept 10, 2013 0:54:11 GMT
You can add one str at level 5 for that That's 2 month at least if not more to gain 1 str to hold a weapon that gives -4 str penalty, yea that doesn't sound realistic at all? If we're talking about realism the PC would gain str the following week. So +1 str per week from having the a weapon that drains str if you have it held out too long. Which is a pretty reasonable assumption considering the PCs have mostly protein diets.
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Post by Effigy on Sept 10, 2013 0:57:50 GMT
I don't know how much you know about weight training but if you expect results that quickly you better start taking roids
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Post by Lector on Sept 10, 2013 1:08:43 GMT
Well if you're talking about a weapon that can drop your carrying capacity by 40-50% just for having it out too long. You're body will definitely compensate.
A -4 str is roughly a 40-50% decrease in carrying capacity which in itself is already unrealistic but I tried to work with what you made up.
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Wyatt
Blackwater Pirate
Posts: 214
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Post by Wyatt on Sept 10, 2013 1:11:02 GMT
Well if you're talking about a weapon that can drop your carrying capacity by 40-50% just for having it out too long. You're body will definitely compensate. A -4 str is roughly a 40-50% decrease in carrying capacity which in itself is already unrealistic but I tried to work with what you made up. this whole debate is very weird and kind of pointless....
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Post by ceraton on Sept 10, 2013 1:30:54 GMT
It takes a long to switch a weapon from sword to bow, but it takes only a couple of seconds to pull out a weapon. That's what I am arguing about. I don't care about multiple weapons because I know it takes a long time to switch, but if something happens then any character would quickly pull out their favorite weapon of choice in a matter of seconds. It's one quick motion. Hand to sword to air. You guys make it sound like the sword weighs 60 pounds. <-- my two pennies by the way (I haven't read the pathfinder rule for this, so I am going to sound really ridiculous for sticking to my argument.)
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Post by hunterkiller725 on Sept 10, 2013 1:49:50 GMT
OK and if we continue with realism around the second half of your hunt take a -4 to strength because your arm is tired wow you must be very week to be that tired from having a 8 pound item resting on your shoulder and in the case of almost every single handed weapon less than 5 pounds
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Post by Effigy on Sept 10, 2013 2:02:14 GMT
This whole argument is stupid. And I never said anything about resting on the should. We are talking about at the ready which means not on shoulder. And yes something that only weighs 4lbs feels a lot more heavy even after an hour. God even try holding your own fists out in front of you for 8 hours and tell me how your arms feel.
Can't you all just see how redundant this argument is?
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Qi'sa al-Quatir
Yesadi
The fires of rebellion are meant to be stamped out.
Posts: 52
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Post by Qi'sa al-Quatir on Sept 10, 2013 2:09:57 GMT
It takes a long to switch a weapon from sword to bow, but it takes only a couple of seconds to pull out a weapon. That's what I am arguing about. I don't care about multiple weapons because I know it takes a long time to switch, but if something happens then any character would quickly pull out their favorite weapon of choice in a matter of seconds. It's one quick motion. Hand to sword to air. You guys make it sound like the sword weighs 60 pounds. <-- my two pennies by the way (I haven't read the pathfinder rule for this, so I am going to sound really ridiculous for sticking to my argument.) Game wise, it actually doesn't take any longer to switch weapons that draw one depending on action (you can technically just drop whatever you're holding as a free action and draw a new weapon). But in many ways, the concept of quickly drawing a blade as a response is already provided in the encounter rolls. Let me provide an example: You're walking through the woods. You have your sword in your scabbard, a bow slung over your back, and are looking around. Now enter the encounter roll. Let's say you fail the perception check. In this case, you were walking along and suddenly a bear who saw you a few seconds earlier, rushes out of the woods. Yes, you will be unprepared and need to ready your weapon on the fly as it is attacking. Conversely let's say you spot the bear before it spots you. At this point you get a surprise round, so you can choose to pull out a bow (and if you have a +1 BAB, can do so while moving to a spot for a clear shot, or further away so you can shoot him without him being right on top of you) or even draw the sword at your side (and again, at BAB +1, you could do it while advancing on the bear.) That's actually part of the express purpose of the surprise round: you are able to prepare and take action, the opponent isn't. The genesis of the actual problem is that many people are getting jumped by the bear they didn't see and instead of going "crap, I have to react", they immediately want to assume they were Johnny-Ready-For-Anything. Similarly, they get to the surprise round and instead of going "let me make a tactical move/prepare for the fight" they immediately want to run screaming like a wild murderhobo into a blind charge, disregarding their gear. At the point people say they should be already readied with weapons for every encounter, where does it stop? Preemptive spellcasting? We should assume rope/cages/manacles/anything else useful is onhand as well because someone might feasibly know beforehand that there's a chance they might use it? (Not directing all that at you specifically, rather at the topic in general. Your quote just breadcrumbed me my first few early sentences)
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Post by Lector on Sept 10, 2013 2:15:31 GMT
And yet we can have our fists readied all day without any actions even though we can't hold them up for 8 hours straight.
Why are we holding a front raise with our weapons anyways? There's no need to hold your weapon straight out you can just have it in your hand resting on your side just like our fists which don't need to be readied.
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Post by Silver on Sept 10, 2013 2:16:28 GMT
I think the point of op was this: Combat starts. You go to attack enemy. You dont say you draw a weapon. (No arguments against it being sheathed btw) GM doesnt remind you about the weapon. GM tells you that you punch the enemy, doesnt allow you to clarify that you obviously took out the weapon as part of your move action. GM rolls for monsters attack of opportunity, because you arent trained in barehanded combat. You are left confused to why GM didnt just ask "Do you draw weapon before you start the attack"
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