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Post by Colin Clout on Jul 21, 2013 22:45:05 GMT
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Post by Colin Clout on Aug 11, 2013 22:21:02 GMT
The official Realm of Calidor Rulebook has been updated to v1.21 to include the following rule changes. 1. More Resources. 2. More Terrain Improvements. 3. Resource Improvements are now required before gaining the benefits from a resource. 4. Hex terrain must now be improved before settlement can take place. 5. New item crafting rules.
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Post by Effigy on Aug 11, 2013 22:53:29 GMT
Just a suggestion, Could you break each category to its own page and include a table of contents at the beginning indicating what page it can be found on. Also can you include a change log at the beginning state what page as well?
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Post by sylyle on Aug 31, 2013 17:02:25 GMT
Was a Cattle improvement still a Farm or is it/will it be a Ranch?
Also it is confusing on what is buildings and what are land improvements. Is a Sawmill a building or is that a structure or is it a land improvement for example. And is there a list of city buildings/improvements yet? I see a Watchtower. But you need a guild hall for crafting but no where to buy/build one.
PS: Doing a great job on the basics, looking good, and looking forward to helping flesh things out and making this successful RP.
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Post by Colin Clout on Sept 8, 2013 21:56:23 GMT
Document formatting in case any Magistrates want to make updates.
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Post by Magistrate Bookkeeper Worm on Sept 25, 2013 5:02:35 GMT
Alchemist potions weigh 2 ounces each so 8 equals 1 pound of weight.
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