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Post by hunterkiller725 on Sept 2, 2013 2:06:18 GMT
but so would the minuse and you get a +2 to all the mental scores and with a 20 char you would have a masive health pool at lvl 1 not to mention the future +5 health per hd plus you arnt affected by the slow
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Post by Deleted on Sept 2, 2013 2:43:52 GMT
Hunterkiller - if one character is knocked out, but the party still wins the encounter, it's a fair bet that they'll survive. I know of at least three characters that got knocked to negatives and survived, as opposed to 5 characters that were killed (3 of whom were in the same fight). (Most of?) The characters that died were taking on encounters too hard for them. The characters that got knocked out were simply unlucky.
Humans are good at every class. Does that make them broken? Part of the intent there is to make a race that, while not broken good at any one class, is good at many, thus allowing for a one race faction, as opposed to the standard dnd trope of diverse multi-racial parties/factions.
I'm not familiar with synthesist summoners. I assume they're a casting class, in which case their power is probably directly proportional to their level. Being a scion would thus very much hurt, despite advantages.
It sounds like you're complaining about undead charisma synergy in general. Is that right? In this case, the stat array isn't really the issue, it's the fundamental mechanics of how undead work.
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Post by Silver on Sept 2, 2013 3:01:25 GMT
I think the two things that people dont like are the +8 to stats (overall) and the raise undead ability. If you only had one, people miiight agree with the race. But both...
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Post by Deleted on Sept 2, 2013 3:07:06 GMT
What about using something along the lines of the Flexible stat allocation, which is a total of +4, and removing light blindness? Would that work?
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