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Post by Deleted on Aug 19, 2013 3:04:45 GMT
So this has come up two or three times now in the campaign about how it's handled so I thought I'd toss it out here for people to hammer out and establish fair rulings. When these questions have been discussed and answered I'll put that under the question.
Wild Empathy: I get a (1d20+druid/ranger lvl+Charisma) Vs their (20+ creature's Cha Modifier) (Unfriendly). This if succeeded would raise their status to indifferent? After this I would have to roll again against the DC 15+Cha to move them to Friendly? Do I need Friendly or Helpful to complete the encounter? Wild Animals are assumed unfriendly unless otherwise stated.
Charm Animal: If I succeed am I able to make it friendly after the charm?
Domesticating: Handle Animal Check with the DC of 15+HD+(5 for Adults) Three weeks
Experience: Full experience is received if you exit the encounter without fleeing
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Aramaus
Knight of The New Order
Posts: 107
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Post by Aramaus on Aug 19, 2013 3:59:46 GMT
Well i'd like to take a swing at some of these, do note that everything I am about to say is a suggestion, based around the rules I would hope but I am not claiming I actually know what I talk about.
I think the first thing we need to establish is what constitutes the completion of an encounter. For example if you are hunting, and the result is you wild empathy the animal up to friendly and then leave, yes you've removed all hostile entities from the field but you haven't really "hunted" anything.
Same can be said of land searches where your objective is to obtain land for your country the goal really is to ensure the removal of potentially hostile creatures from the area. Just because you have made a mindless beast not mind the presence of you or your party doesn't necessarily mean its gonna like the farmers coming in to grow wheat. (On a side note diplomacy is totally a viable solution from random encounters as the stated objective is just to get past it and continue your journey.)
I would suggest that to get full experience for an encounter you need to complete the objectives of the encounter. With manipulating the encounter to end in a victory without necessarily fulfilling the objectives resulting in reduced exp. With killing everything be the most straightforward if least inspired way to full xp.
Hunting would be something like kill game for food and pelts. Possible expand this to state domestication of an animal, as tame animals are a useful resource.
Random encounters would likely have an objective of have then encounter end without your group fleeing or something.
Land search would be the removal of potentially hostile creatures from the area. If you can convince the creature to leave through diplomacy,or you domesticate it and take it with you, great but it has to no longer threaten whatever you might put on the hex.
I really have no idea about the appropriate rolls but I would presume once the creature hits friendly its not going to attack you so combat should end.
These are just some late night musings of mine before I go to bed, I hope when I come back in the morning it turns out to be intelligible.
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hemata
Blackwater Pirate
Posts: 451
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Post by hemata on Aug 19, 2013 20:38:13 GMT
Small note: Wild Empathy is 1d20+Druid Level(or ranger level)+Charisma mod, not diplomacy skill.
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Post by Deleted on Aug 19, 2013 22:54:46 GMT
It says it is a diplomacy check so why don't you get to use diplomacy?
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hemata
Blackwater Pirate
Posts: 451
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Post by hemata on Aug 19, 2013 23:24:40 GMT
Read closer. It says it gives the effect of a diplomacy check, instead that you roll 1d20+Druid(Or Ranger) Level+Charisma Modifier.
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Post by Deleted on Aug 19, 2013 23:44:50 GMT
Could I instead use a diplomacy check?
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hemata
Blackwater Pirate
Posts: 451
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Post by hemata on Aug 19, 2013 23:55:38 GMT
Probably not.
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Post by hunterkiller725 on Aug 20, 2013 0:42:06 GMT
i believe you can use diplomacy on any thing with a int score high enough(over 3 i believe) the druid ability allows you to communicate diplomacy at all with a unintelligent animal
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hemata
Blackwater Pirate
Posts: 451
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Post by hemata on Aug 20, 2013 0:51:22 GMT
Aye but it's not the same as diplomacy itself. To say you could use this higher bonus of using diplomacy is kind of like saying "Well I want to craft a Bow, but I don't have Craft(Bows) I only have Craft(weapons) could I just use Craft(weapons) in its stead?" The answer tends to be either "No, they're not the same thing" or "Ok, because they're similar, but you'll suffer a penalty because they're not the same thing."
Personally I'd think it'd be a bit unfair to count it as a diplomacy check as some classes that have Wild Empathy don't have Diplomacy as a class skill, thus they wouldn't be able to benefit the same as a class that does. Because the class that does would be sitting with a Level+3+Charisma instead of level+Charisma. More if they put in skill focus.
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