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Post by Deleted on Aug 30, 2013 3:15:58 GMT
Did anyone actually did crafting in game yet?
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Post by hunterkiller725 on Aug 30, 2013 11:03:47 GMT
ive done potion crafting why?
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Post by Deleted on Aug 30, 2013 11:28:55 GMT
how did it work? you roll in Roll20?
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Post by hunterkiller725 on Aug 30, 2013 12:18:16 GMT
yes you get a gm to witness your rolls and then you roll in roll20
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Post by Deleted on Aug 30, 2013 12:58:38 GMT
so you rolled 7 times? 1 roll/day?
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Post by hunterkiller725 on Aug 30, 2013 13:17:16 GMT
i was making potion wich i have enough time to make 4 a day so i would have rolled 28 time but since i was in a safe place with tools i just took ten on all of them
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Crafting
Aug 30, 2013 15:41:56 GMT
via mobile
Post by Silver on Aug 30, 2013 15:41:56 GMT
Now, lets say I want to make a wand of fireballs. What would be the formula?
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Aramaus
Knight of The New Order
Posts: 107
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Post by Aramaus on Aug 30, 2013 18:16:02 GMT
paizo.com/pathfinderRPG/prd/magicItems/magicItemCreation.html(Spell level x Caster level x 750gp)/2 = creation cost. It takes 8 hours per 1000g (or fraction there of) to create a magic item. You can only work for 8 hours a day on magic item creation. It also requires a spell craft check of 5+the items caster level to finish the item. You can add +5 to the dc to speed the process up to 4 hours per 1000gp. You can also add +5 to the dc to ignore prerequisites for the creation of an item. RAW state that potions, spell-trigger, or spell-completion magic items cannot have their spell prerequisite ignored this way. Clout has extended this ruling to all magical item creation.
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Post by Silver on Aug 30, 2013 18:49:21 GMT
Wasnt there a thing that we have it faster? Due to the fact that we dont have any time skips?
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Post by hunterkiller725 on Aug 30, 2013 18:54:44 GMT
you make the check daily instead of weekly
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Post by Silver on Aug 30, 2013 19:02:50 GMT
Isnt that how it is in RAW?
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Aramaus
Knight of The New Order
Posts: 107
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Post by Aramaus on Aug 30, 2013 19:17:45 GMT
Yes, magic item creation is currently RAW. You are thinking of mundane crafting that we can make the daily checks instead of weekly.
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Post by Silver on Aug 30, 2013 19:22:27 GMT
I think we would need some changes, seeing as a wizard creating a magic item has 8 hours to make the item, 8 hours to sleep and 8 hours to waste. But we are currently not allowed to use those last 8 hours on anything. While they would me making some money, they wont be gaining any levels while crafting.
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Aramaus
Knight of The New Order
Posts: 107
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Post by Aramaus on Aug 30, 2013 19:31:01 GMT
I think we need to tackle the problems of mundane items before worrying about magic ones (or maybe we can tackle both at the same time). The thing with magic items is you can do it while on adventures it just takes longer and there are feats and traits to speed up the process, not to mention the +5 dc to speed the process. I agree though the unexplained downtime is a huge problem in our system.
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Post by hunterkiller725 on Aug 30, 2013 20:50:26 GMT
any crafting is daily instead of weekly because of the daily system in realm of calimdor
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